This option allows the Back Button, which lets the learner go back and choose a different item, to be removed.
Choose and Cook program has many options so that you can tailor the activities to suit your learners' needs.


Choose whether to use the mouse, touch screen, keyboard, IntelliKeys or one or two switches.

This controls the single switch scanning function, which automatically selects each interactive object on the screen in turn. It regulates the length of time that each object is highlighted before moving on to the next.

The Scan Colour option controls the colour of the scan outline that appears when interactive objects on the screen are selected.

You can decide to have the name of each choice shown on the screen read out as they are scanned. They will also be read out if you roll over the object with the mouse cursor.

Choose and Cook includes a 'pre-acceptance delay' function. This is useful for students who make brief involuntary switch presses which you don't want the program to recognise. If you set the delay to 0.4 seconds, the program will only accept switch presses that last longer than 0.4 seconds.

An easy way to access ready-to-print recipes that can be used in activities away from the computer.
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